đ¯Token Ecosystem and Functionality
Primary Goal of the Token: The token will be used as the internal currency for making purchases and transactions within the game. Initially, the price of the $RIVL token will be launched at a value of 1000 tokens per Dollar, equating to $0.001 per token.
Specific Uses:
Virtual Goods Purchases:
In-Game Currencies: The token can be used to buy in-game currencies such as chips, cores, and shards.
NFTs: Purchase of characters and cosmetics, including skins, emojis, voices, and phrases.
Auctions: Players can participate in auctions to buy characters, skins, and cosmetics using the token.
Tournaments and Events Participation: Players will use the token to register for tournaments and special events.
Fee System: Every transaction in the game will incur a fee, which will be retained by the platform.
đ Added Value
Transaction Fees:
Fee Allocation: Fees collected from each transaction will be allocated as follows:
Staking: A portion of the fees will be allocated to staking programs, encouraging token holders to retain their tokens.
Tournament and Event Prizes: Part of the fees will be used to fund prizes for tournaments and special events, creating an incentivized ecosystem.
Game Development: Another portion of the fees will be directed towards ongoing development and improvement of the game.
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