Rival Rumble
  • 🌟Introduction
  • Overview, Context, and Benefits
    • 💫General Overview of the Project
    • 🌐Context and Motivation
    • 📊Market Overview
    • 🌎Why the RIVL token tends to rise over time
  • game mechanics
    • 🎮Catalog of games offered
    • 🏆Game Modes and Tournaments
    • 🎲Betting System
    • 🖼️NFT and Customization
    • 🏅Progression and Reward System
    • 🎧Social and Community Features
  • tokenomics
    • 🎯Token Ecosystem and Functionality
    • 📦Token Issuance and Distribution
    • 💎PreSale
    • 📦Airdrop
    • 💰Use of Funds Raised
  • domestic economy
    • 📠Initial Component Values
    • ⚙️Game Algorithm
    • 🏅Trophies and Rewards from Games Played
    • 🎰Rewards for Underdog Players
    • 🏆Daily Rewards Derived from Wins
    • ✳️Rewards for Streak of Victories
    • 🗓️Tournaments and special events
    • 💵Rewards to Teams
    • ⚔️Weekly Challenges and Beat the Record Challenges with Jackpots
    • 🔥Trophy Walk
    • ⚖️Tournaments and Challenges between Managers
    • 📚Battle Pass
    • 🎲Betting on Players during Tournaments and on Events Outside the Platform.
    • 💲Awards in Tournaments between Managers
    • ✨Character Release Algorithm
    • 🏠Clan
    • 💼Character Walk
    • 💸Daily Rewards in the Store and Streak
    • ⚡Store: Cypher Box and Packages
  • Game Coins
    • 💎Shards
    • 🔋Cores
    • 💰Chips
    • 📍Marks
    • 🪙Token $RIVL
  • Reward Ecosystem
    • 🎨Character Cosmetics
    • 📉XP of the Cards
    • 🏆Trophies
    • 💥Power Ups
    • 🆔Account Name
    • 🚀Cypher Box
    • ⛓️Advantages in the Rarities of Cosmetics and Characters.
  • Key Information and Structure of the Project
    • 🔐Untitled
    • ⚙️Platform Architecture and Technologies Used
    • 📍Development Roadmap
    • 👬Team
    • 🌐Community and Support
    • 💵Disclaimer
  • 🕹️Conclusion
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  1. domestic economy

Store: Cypher Box and Packages

📦 Packs

  1. Purchase through Auctions:

    • Packs can only be purchased through auctions lasting one hour. Each pack will necessarily contain cosmetics and characters, with predetermined rarity percentages.

    • The value of the pack will be determined by summing all possible outcomes and dividing by the total.

Probabilities:

  • Cosmetics:

    • Common: 62.64%

    • Rare: 12.53%

    • Epic: 2.51%

    • Mythic: 0.50%

    • Legendary: 0.10%

  • Skins:

    • Common: 12.53%

    • Rare: 2.51%

    • Epic: 5.01%

    • Mythic: 0.10%

    • Legendary: 0.02%

  • Characters:

    • Common: 1.25%

    • Rare: 0.25%

    • Epic: 0.05%

    • Mythic: 0.01%

    • Legendary: 0.002%

The auction base will always be half the real value of the pack (i.e., 338 shards, equivalent to 1690 tokens, half of which is 845). If there are no bids, the auction moves to the next pack. At the end of the hour, the player with the highest bid will win the pack. Bids can only be made using tokens.

🌟 Cypher Box

  1. Limited Number and Content:

    • Cypher Boxes will be limited daily and may contain a variety of items, including shards, cores, chips, marks, characters, skins, emojis, voices, phrases, animations, Power Ups, and tickets.

    • It is guaranteed that by opening all available Cypher Boxes, a predetermined number of rewards will be obtained, visible to everyone in real-time.

    • Cypher Boxes can only be purchased with tokens and will have a convenient value; the total value of rewards in Cypher Boxes will be greater than direct purchase of items in the store.

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Last updated 9 months ago

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