âī¸Game Algorithm
Last updated
Last updated
Algorithm Division The game algorithm is divided into two main parts:
Fee-Based Rewards: Manages rewards distributed based on the fees spent by players while using the platform.
Non-Fee-Based Rewards: The rewards in this section do not depend on fees and can be adjusted through a control panel.
𧊠Common Component Both parts of the algorithm are influenced by the number of active players on the platform. The more active players there are, the fewer rewards will be distributed, and vice versa. Example: If there are 100 active users and the rewards amount to 100 tokens, as the number of users increases to 1,000, the distributed rewards will decrease proportionally. Conversely, if the number of users decreases, the rewards will increase.
Proportion Bands: Each section of the game will have specific bands that determine how rewards vary with the number of players.
đ General Operation of the Algorithm The algorithm varies based on the type of reward and the section of the game, but generally follows these steps:
Fee Calculation: The fees spent in a match are calculated (example: 1,000 tokens).
Conversion to Dollars: The fee value is converted into dollars (example: 1,000 tokens = 1 dollar).
Determination of Reward Value: The dollar value is calculated in relation to the reward to be distributed (example: 1 dollar = 1,000 chips).
Section Proportion: The reward is divided based on the specific proportion of the section (example: the "daily wins" section has a proportion of 1:10, so the rewards will be 100 chips).