Rival Rumble
  • 🌟Introduction
  • Overview, Context, and Benefits
    • đŸ’ĢGeneral Overview of the Project
    • 🌐Context and Motivation
    • 📊Market Overview
    • 🌎Why the RIVL token tends to rise over time
  • game mechanics
    • 🎮Catalog of games offered
    • 🏆Game Modes and Tournaments
    • 🎲Betting System
    • đŸ–ŧī¸NFT and Customization
    • 🏅Progression and Reward System
    • 🎧Social and Community Features
  • tokenomics
    • đŸŽ¯Token Ecosystem and Functionality
    • đŸ“ĻToken Issuance and Distribution
    • 💎PreSale
    • đŸ“ĻAirdrop
    • 💰Use of Funds Raised
  • domestic economy
    • 📠Initial Component Values
    • âš™ī¸Game Algorithm
    • 🏅Trophies and Rewards from Games Played
    • 🎰Rewards for Underdog Players
    • 🏆Daily Rewards Derived from Wins
    • âœŗī¸Rewards for Streak of Victories
    • đŸ—“ī¸Tournaments and special events
    • đŸ’ĩRewards to Teams
    • âš”ī¸Weekly Challenges and Beat the Record Challenges with Jackpots
    • đŸ”ĨTrophy Walk
    • âš–ī¸Tournaments and Challenges between Managers
    • 📚Battle Pass
    • 🎲Betting on Players during Tournaments and on Events Outside the Platform.
    • 💲Awards in Tournaments between Managers
    • ✨Character Release Algorithm
    • 🏠Clan
    • đŸ’ŧCharacter Walk
    • 💸Daily Rewards in the Store and Streak
    • ⚡Store: Cypher Box and Packages
  • Game Coins
    • 💎Shards
    • 🔋Cores
    • 💰Chips
    • 📍Marks
    • đŸĒ™Token $RIVL
  • Reward Ecosystem
    • 🎨Character Cosmetics
    • 📉XP of the Cards
    • 🏆Trophies
    • đŸ’ĨPower Ups
    • 🆔Account Name
    • 🚀Cypher Box
    • â›“ī¸Advantages in the Rarities of Cosmetics and Characters.
  • Key Information and Structure of the Project
    • 🔐Untitled
    • âš™ī¸Platform Architecture and Technologies Used
    • 📍Development Roadmap
    • đŸ‘ŦTeam
    • 🌐Community and Support
    • đŸ’ĩDisclaimer
  • đŸ•šī¸Conclusion
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  1. tokenomics

Airdrop

PreviousPreSaleNextUse of Funds Raised

Last updated 9 months ago

đŸ•šī¸ Airdrop for the Game Testnet Description: Distribution of 2.5% of the total supply to participants in the game testnet, divided into 3 phases between November and February. Procedure:

  • Participation in the Testnet: Users must complete an identification process that involves no personal data, only technical information, to reduce the creation of multiple accounts.

  • Activities and Points: Participants earn points by playing, reporting bugs, and accessing the game daily.

  • Points Verification: Blockchain snapshots will verify the accumulated points, which will be communicated via social media.

  • Token Distribution: The tokens will be distributed proportionally based on the points accumulated.

🎁 Random Prize Contests Description: A portion of the total supply will be distributed through random contests to encourage participation. Procedure:

  • Organization of Contests: Periodic contests with varying activities will be organized.

  • Participation in Contests: Users can participate by completing tasks on the testnet, mainnet, or through social activities.

  • Selection of Winners: Winners will be randomly selected from among the participants.

  • Prize Distribution: Prizes will be distributed through the platform.

🌐 Social Tasks Description: Distribution of 0.4% of the total supply to users who complete social tasks such as following social media channels, retweeting, liking posts, subscribing to the newsletter, sharing posts, and inviting friends. Procedure:

  • Definition of Social Tasks: A series of social tasks will be defined.

  • Participation in Social Tasks: Participation will be open to everyone.

  • Activity Verification: Third-party platforms will verify the completed activities.

  • Token Distribution: Tokens will be distributed as airdrops to eligible wallets.

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