đ Initial Component Values
Initial Values Every item in the game store has an initial price set to ensure balanced figures, keeping the numbers simple and manageable. These prices represent the costs of purchases in the store for various game components.
Store Item Prices Price of Cosmetics in shards
Common: 20
Rare: 100
Epic: 500
Mythic: 2,500
Legendary: 12,500
Unique: 100,000
Price of Skins in shards
Common: 100
Rare: 500
Epic: 2,500
Mythic: 12,500
Legendary: 62,500
Unique: 500,000
Price of Characters in shards
Common: 1,000
Rare: 5,000
Epic: 25,000
Mythic: 125,000
Legendary: 625,000
Unique: 5,000,000
Price of Power Ups in cores
Common: 50
Rare: 125
Epic: 312
Mythic: 781
Legendary: 2,000
Unique: 5,000
Initial Value of Currencies
shards: 200 shards = 1 dollar
marks: 1,000 marks = 1 dollar
chips: 1,000 chips = 1 dollar
cores: 1,000 cores = 1 dollar
Starting State To establish a solid base for the algorithm, we will use an initial sample of 100 players, each playing an average of 2 hours per day. Each match lasts about 5 minutes, resulting in a total of 24 matches per player per day. The average spending in fees is estimated at twice the minimum bet, which is 200 tokens, equivalent to 20 cents. In total, the fees collected will be approximately 48 dollars per day. These initial values can be modified via a control panel, allowing adjustments based on real statistics collected during gameplay.
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